Adil Khan 9 months ago
AdiKhanOfficial #FYP Ideas

Mobile Hidden Object Game

Mobile Hidden Object Game (MHO) is a Puzzle Game. User find required items (objects/logo/shapes) that are placed on a simple picture with a lot of items in the available time period. The player is required to touch an item on the available picture, which is one of the objects from r

Project Title

Mobile Hidden Object Game

Project Area of Specialization

Computer Science

Project Summary

Mobile Hidden Object Game (MHO) is a Puzzle Game. User find required items (objects/logo/shapes) that are placed on a simple picture with a lot of items in the available time period. The player is required to touch an item on the available picture, which is one of the objects from required objects list for a particular level (stage). When the player touches a correct object, it is removed from the picture and also marked in required object list. The game proceeds with increased difficulty at each stage. Mobile Hidden Object Game MHO has 6 stages, and in each stage difficulty level increases. In start of each stage, the Mobile Hidden Object Game MHO displays a list of 10 required objects to find to accomplish the stage/level. Every stage of Mobile Hidden Object Game MHO will have 10 or more objects in the picture, but the player is required to find 10 objects. So, the MHO will set the required 10 objects randomly every time a stage is started. When a player touches a required object, it will be marked from required list. Also, will be removed from the MHO stage picture. Mobile Hidden Object Game MHO is a time-based puzzle. Each level/stage have a fixed time period to complete, or the time can be set according to difficulty level i.e. time limit decreases a few seconds on each next level. If the player is able to find all 10 objects within the specified time, the MHO will move to next stage, otherwise the game ends. In each stage player have 2 hints. When player touches hints, the MHO game will indicate one of objects that are still not picked up by the user/player. The MHO saves game state when player opts to save the game/puzzle.

Project Objectives

  • Develop an application that runs on a smart-phone (Android based) which will allow the player to solve the puzzle in given time interval.
  • Eye catching UI
  • Foster learning in young kids.
  • The MHO will provide good interface for entertainment and learning.

Project Implementation Method

The project will be implemented using C# and node.js

Benefits of the Project

  • Great brain teaser for all ages
  • Increase cognitive abilities 
  • Beneficial for hand eye coordination
  • It will sharpen observation and attention skills
  • Pattern matching and prediction
  • Great fun for game lovers 

Technical Details of Final Deliverable

  • Mobile Hidden Object Game (MHO) use Unity 3D as a Front End.
  • Also use Sublime as a Text Editor.
  • It uses C# as a Back-End Programming.

Final Deliverable of the Project

Software System

Core Industry

Education

Other Industries

IT

Core Technology

Artificial Intelligence(AI)

Other Technologies

Others

Sustainable Development Goals

Quality Education

Required Resources

Item Name Type No. of Units Per Unit Cost (in Rs) Total (in Rs)
Tablet Equipment13500035000
Total in (Rs) 35000
If you need this project, please contact me on contact@adikhanofficial.com
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