AR Helper For Hearing Impaired

This project uses Microsoft Cognitive Services Speech SDK, Blender Animations, Unity Gaming Engine, OpenCV, and Android Studio to create an application that translates speech input into American Sign Language (ASL) real time through an Augmented Reality (AR) approach.

2025-06-28 16:30:17 - Adil Khan

Project Title

AR Helper For Hearing Impaired

Project Area of Specialization Augmented and Virtual RealityProject Summary

This project uses Microsoft Cognitive Services Speech SDK, Blender Animations, Unity Gaming Engine, OpenCV, and Android Studio to create an application that translates speech input into American Sign Language (ASL) real time through an Augmented Reality (AR) approach.

Project Objectives Project Implementation Method

AR Helper For Hearing Impaired _1585516710.png

Benefits of the Project

According to world health organization Over 466 million people of the world are suffers from hearing loss. InterpretAR is a mobile application set to improve the quality of life for individuals who rely on sign language as their main medium of communication. Though the application’s usability extends universally, its main purpose is twofold:

1. To solve everyday inconveniences for the hearing impaired

2. To familiarize individuals afflicted with acute hearing loss with sign language

Technical Details of Final Deliverable

We are using:

Final Deliverable of the Project Software SystemCore Industry ITOther IndustriesCore Technology Augmented & Virtual RealityOther TechnologiesSustainable Development Goals Reduced InequalityRequired Resources
Item Name Type No. of Units Per Unit Cost (in Rs) Total (in Rs)
Total in (Rs) 32250
open cv for unity Equipment11350013500
unity plus version Equipment11875018750

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