This project aims to develop a robust voice-bot application that will take the audio as input and will determine whether the given input audio is live (bona fide / genuine) or fake (replay). We are focusing on single- and multi-order voice replay attacks detection to provide a protective countermeas
Real-time Replayed Audio Detection voice-Bot
This project aims to develop a robust voice-bot application that will take the audio as input and will determine whether the given input audio is live (bona fide / genuine) or fake (replay). We are focusing on single- and multi-order voice replay attacks detection to provide a protective countermeasure layer for automatic speaker verification (ASV) systems to protect them from being compromised against the voice replay attacks at real-time.
This project covers both aspect of research and application development. We will focus on developing a robust feature descriptor and used them with either the conventional machine learning or deep learning classifier for replay detection. We will employ two standard datasets ASVspoof and the VSDC for performance evaluation.
From the development perspective, we will provide a Realtime solution for replay spoofing detection, which can indicate the nature of audio instantly in real-time to the user. The final product is a mobile application voice bot which will interact with its users through voice commands and respond with voice as well.
The proposed aELTP features are a 1D implementation of the ELTP feature set, and this implementation exploits the benefits gained in face detection in images and apply them in audio signals and specifically replayed audio spoof detection. These features result in invariance to pitch, and energy transforms and generates a very noise resistance robust framework.
We have proposed the acoustic Enhanced Local Ternary Pattern, which is an implementation of Enhanced Local Ternary Pattern, which was designed for images, and has been converted for use with 1-D audio signals. The a-ELTP is superior audio feature extraction than acoustic Local Ternary Patterns because it is invariant to energy transformations and uses a self-adjusting threshold.
In the first step, the aELTP features of the audio signal are extracted. For implementing this, first we must split our audio signal into frames, where each frame has a length of 9, which is then quantized and split into negative and positive parts. Lastly they are combined to calculate aELTP descriptors and histogram binning is performed to get a final representation of the audio.
This data is fed into a machine learning algorithm which trains and generates a model. The model is deployed inside a mobile application and IoT devices where it can give quick and accurate results.
A Mobile Application where users can load machine learning model, select, or record an audio file, which the application can analyze to detect whether the audio is genuine or fake(replayed) audio.
| Item Name | Type | No. of Units | Per Unit Cost (in Rs) | Total (in Rs) |
|---|---|---|---|---|
| Amazon Echo Dot 3rd Generation | Equipment | 2 | 9000 | 18000 |
| Google Nest Mini | Equipment | 2 | 8500 | 17000 |
| BM800 Microphone Kit | Equipment | 2 | 11500 | 23000 |
| BYM1 | Equipment | 2 | 3000 | 6000 |
| Mini USB Microphone | Equipment | 4 | 1500 | 6000 |
| Google Playstore Registration | Miscellaneous | 1 | 5000 | 5000 |
| Documentation/Thesis/Reports/Research Paper/Stationary | Miscellaneous | 1 | 5000 | 5000 |
| Total in (Rs) | 80000 |
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