Mitigate Security Risks using Serious Gaming: A Case study with UST Bannu
Mitigate Security Risks using Serious Gaming is a serious Game which is helpful for security management system.in the current time we don?t have any facility to educate security team like training environment, tools, equipment etc. Because of that our security team is unfamiliar with such activities
2025-06-28 16:28:35 - Adil Khan
Mitigate Security Risks using Serious Gaming: A Case study with UST Bannu
Project Area of Specialization Software EngineeringProject SummaryMitigate Security Risks using Serious Gaming is a serious Game which is helpful for security management system.in the current time we don’t have any facility to educate security team like training environment, tools, equipment etc. Because of that our security team is unfamiliar with such activities. Now a day’s security team are facing many types of attacks such as physical attacks, network attacks and social attacks etc. If we want to educate security team we have to build physical environment to train our security team so it will be more costly, lack of time required, trainers required and equipment required. Another thing which is facing security team is unauthorized user attacks on a system. The security team doesn’t recognize the real user or unauthorized user in which case there are lose of data, data destruction, and data stolen and also many problem occurs. So to solve these problems, we have decided to develop the proposed project which will.
Project Objectives- To provide learning to the security personnel to handle unwanted situation
- To improve security situations of the universities
- Enhance the learning capabilities of security personnel using serious gaming
The proposed system has the following modules:
- Player: player is the main character of our game he can do many task and also he is the leader which can handle defense.
- Enemy: in our game those person who try to harm us or harm our hardware or do unwanted things he is our enemy.
- Guards: Guards are helping character of our game which can defend our target and destroy the enemy.
- Location: this is some place where we can implement our scenario.
- Objects: objects are used for our personal defenses like defense shelter or for stopping the enemies like barrier.
- Objective: objective is the special task which the player have to perform it to complete the game.
The tools and languages for the proposed system is:
- Unity 3D
- Blender
- Maya 3D
- Adobe Photoshop
- C#
- Free of cost
- Easy to learn
- Easy to use
- Time saving
- For any age
- User friendly
- Provide virtual environment
- Facilitate the user
We will deliver a working protoptye of the proposed game.
Final Deliverable of the Project Software SystemCore Industry ITOther Industries Education Core Technology OthersOther TechnologiesSustainable Development Goals Quality EducationRequired Resources| Item Name | Type | No. of Units | Per Unit Cost (in Rs) | Total (in Rs) |
|---|---|---|---|---|
| Total in (Rs) | 70000 | |||
| Game development Training | Miscellaneous | 2 | 5000 | 10000 |
| laptop | Equipment | 1 | 60000 | 60000 |