GOODBYE PHOBIA

Many people have some sort of Phobia and they want to treat them, for this, they usually go to see a therapist and the therapist then usually arranges therapy sessions for the patient. In these therapy sessions, most of the therapists across the globe are using Virtual Reality (VR) technology by sho

2025-06-28 16:32:46 - Adil Khan

Project Title

GOODBYE PHOBIA

Project Area of Specialization Augmented and Virtual RealityProject Summary

Many people have some sort of Phobia and they want to treat them, for this, they usually go to see a therapist and the therapist then usually arranges therapy sessions for the patient. In these therapy sessions, most of the therapists across the globe are using Virtual Reality (VR) technology by showing 360-degree images for the treatment of Phobia and most specifically they use this for the treatment of “Acrophobia”. So, to make the therapy sessions more effective and immersive we came up with a solution and have proposed an idea in which we will create a VR mobile application consisting of immersive environments and all these environmental factors will be controlled in which the user can experience his/her fear for the treatment of his/her fear of heights that is “Acrophobia”.  This immersive VR mobile application will be very beneficial for therapists in their therapy sessions as they can use this for the treatment of their patients and this way of treatment will surely yield better results.

The intended audience is those therapists who use VR technology for their therapy sessions as this VR mobile application will surely give much better results as compared to 360-degree images. This application will be used by therapists for their therapy sessions, there will be a heart rate sensor which will be used to control and monitor the heart-rate levels of their patients along with the progression of levels. This Application will help a lot of people in curing their phobias (level-by-level/stage-by-stage) and it is the perfect thing which they can use.

The number of levels we want to set for the treatment purpose will be set and integrated and the criteria for the advancement of levels will also be set, the objects and environment for the levels will be designed using both Blender and Unity 3D. Unity 3D will be used to create the whole VR application by integrating the levels designed, controlling the flow of the application, logic, menus, pause screens, time is taken to complete a level, in application options along with adding functionality and code which will deal with the physics factor and with the usability and functionality of the mobile application, a heart sensor module will be made using Arduino UNO, Bluetooth module HC-05 and a heart rate sensor and this module will send data to the VR application so that the therapist and the mobile application can determine whether the patient should advance to a certain level or not.

Project Objectives

The GOODBYE PHOBIA project will meet the following objectives:

Project Implementation Method

 3D Models

In this sub-project, the main work being carried out by us is of designing the environment variables, objects, and other environmental factors that exist in the environment such as bridges, landscapes, buildings, etc.

Heart-rate sensor module

In this sub-project, the creation of a Heart-rate sensor is carried out. The Creation of the Heart-rate sensor module is done with the combination of Arduino UNO, Pulse Sensor, and an HC-05 Bluetooth Sensor, and the coding is carried out using the Arduino IDE. This module is critical for our project as it serves the purpose of sending heart rate data to our VR application and this data is critical in determining the progression of levels in the application.

 Integration with Unity 3D

In this sub-project, the different environment variables designed by us in Blender are exported to Unity so that these environment variables can be used in the application. Also, the designing of some environment variables is done in Unity as well.???????

 Data Fetching

In this sub-project, the integration of the heart rate sensor module will be done with the mobile VR application as the data from the heart rate sensor module will be sent to the application, and the decision of progression of levels in the application will be carried out.

??????? Structure of Levels

The sequence of levels will be set and would be integrated and the person could access any previous level after unlocking more levels. The logic for unlocking a level after the completion of a certain level and the integration of levels is carried out in this sub-project.

??????? Fully Functional Mobile Application

This is the last sub-project in this all the levels would be integrated and will be playable, heart rate sensor data will be sent as well. Some other factors will be included as well such as time spent on a certain level, number of unlocked levels, starting of levels, in application options. In short, the whole application will act as a fully functional mobile VR application.

Benefits of the Project Technical Details of Final Deliverable Final Deliverable of the Project HW/SW integrated systemCore Industry HealthOther Industries IT , Medical Core Technology Augmented & Virtual RealityOther Technologies Internet of Things (IoT)Sustainable Development Goals Good Health and Well-Being for PeopleRequired Resources
Item Name Type No. of Units Per Unit Cost (in Rs) Total (in Rs)
Total in (Rs) 22300
Heart Rate Sensor Module Equipment420008000
VR Headset Equipment415006000
VR-Step v1.3 Miscellaneous 225005000
Arduino Bluetooth Plugin Miscellaneous 133003300
Google Play Store application publish cost Miscellaneous 000

More Posts