The Final Jet War
Now a day?s our life becomes fully hectic and overloaded with stress. To keep this stress and frustration away from our mind we need some kind of entertainment activity in a limited environment and for that playing a video game is the best solution. So, we proposed the idea of developing a Jet fight
2025-06-28 16:29:42 - Adil Khan
The Final Jet War
Project Area of Specialization Augmented and Virtual RealityProject SummaryNow a day’s our life becomes fully hectic and overloaded with stress. To keep this stress and frustration away from our mind we need some kind of entertainment activity in a limited environment and for that playing a video game is the best solution. So, we proposed the idea of developing a Jet fighting game. A fully immersive 3D designed Air combat and VR based game with high-quality environments and realistic control of fighter jets. Strategy based level designs and scalability to different difficulty levels along with selections of various kinds of fighter jets to make fully diverse and engaging gameplay for a player. A new touch to modern air combat game with help of enhanced physics, high-quality animation, ambient, and sound effects. This project is based on agile-based scrum methodology which helps in more control over the schedule of the project and increases the quality of deliverables. This project will be developed using Unity 3D engine and the deliverable product of this project will be based on an android platform and VR based game. Further tools required to develop this game are Visual Studio/Code, Unity Terrain Builder, Unity Pro Builder, and Adobe Illustrator.
- To develop a realistic air combat game with 3D environments.
- Making plane models and character models with enhanced physics.
- To give a new taste to the Gamers about the jet fighting game in VR.
- To create fully immersive and joyful gameplay.
- To create different stages where a player can test his abilities.
- To entertain the player by providing unique environments like hilly areas.
For this project, we have used Agile based Scrum methodology. So that we can work on most important features first also we can make changes in our work whenever we want. This methodology will further help us in focusing on current objectives. With this model, the requirements can be divided into many small parts which can be incrementally developed.
- This game will target android users and we will build this project on unity
- Gamers can enjoy more realistic controls
- The final deliverable will be android based App. So, there is no need for any hardware except VR Box and JoyStick.
The final deliverable will be an android application. There will be two types of modes (Mobile and Virtual Reality). Users may select one of them. if the user wants to play on mobile then he will select the mobile mode otherwise he will select VR mode. To play with VR first user have to set up the VR Box with mobile.
Final Deliverable of the Project Software SystemCore Industry ITOther Industries Media Core Technology Augmented & Virtual RealityOther Technologies Augmented & Virtual RealitySustainable Development Goals Partnerships to achieve the GoalRequired Resources| Item Name | Type | No. of Units | Per Unit Cost (in Rs) | Total (in Rs) |
|---|---|---|---|---|
| Total in (Rs) | 17000 | |||
| VR Box oculus quest(Remote, Headphone) | Equipment | 1 | 10000 | 10000 |
| Joy Stick | Equipment | 1 | 2000 | 2000 |
| Introduction to VR With Unity | Miscellaneous | 1 | 5000 | 5000 |