BS SOFTWARE ENGINEERING

AS A FINAL YEAR PROJECT I AM DEVELOPING AN ARTIFICIALLY INTELIGENT, CREATIVE AND TREND SETTING COMPUTER GAME WHICH WOULD REVOLUTIONIZE THE GAMING INDUSTRY BY INTRODUCING THE MODREN TECHNOLOGIES OF AUGMENTED AND VIRTUAL REALITY, WHICH WOULD CREATE NEW BUSINESS OPPORTUNITY AND EMPLOYMENT OF SEVERAL PE

2025-06-28 16:30:42 - Adil Khan

Project Title

BS SOFTWARE ENGINEERING

Project Area of Specialization Artificial IntelligenceProject Summary

AS A FINAL YEAR PROJECT I AM DEVELOPING AN ARTIFICIALLY INTELIGENT, CREATIVE AND TREND SETTING COMPUTER GAME WHICH WOULD REVOLUTIONIZE THE GAMING INDUSTRY BY INTRODUCING THE MODREN TECHNOLOGIES OF AUGMENTED AND VIRTUAL REALITY, WHICH WOULD CREATE NEW BUSINESS OPPORTUNITY AND EMPLOYMENT OF SEVERAL PERSONS ASSOCIATED WITH THIS INDUSTRY LIKE VENDORS WHO WILL SALE THE SOFTWARE SYSTEM AND THE BUSINESS INDIVIDUALS WHO WOULD SALE HARDWARE IN LOCAL MARKET FOR SUPPORT OF AUGMENTED AND VIRTUAL REALITY.

Project Objectives

By keeping in mind saturating in existing business alot of gap in intelligent gaming industry, I am inspired to develop creative and intelligent game.

As the gaming industry is itself is  vast industry having it's roots in all over the world, and peoples of all ages are addicted to games for leaisure and enjoyment.

So if our game industry is enriched with modren and intelligent games it would become better source of foreign earnings along with both local and international business by introducing new gaming centers.

The main objective of this project would be to create such an intelligent game which would revolutionize the ga ming industry. I want to develop a game fulfilling all of the modren standards in order to set new standards and trends invoking others to actively participate in this industry for not only their personal benefits but also for for improvement of their families and nation.

furthermore, Playing video games has also shown to develop problem solving, spatial and hand-eye coordination skills, as well as vision and speed skills.  Adolescents that played role-playing and strategic-based games show increased problem solving skills. Children playing any type of video game show with increased creativity. Video games can teach timing skills, as the timing of a move is crucial in video games. 

Project Implementation Method

THE PRECISE IMPLEMENTATION METHOD IS THAT, FIRST OF ALL THE FRONT END FOR WHOLE MAP WOULD BE MADE THAN CERTAIN CHARACTERS AND ENEMIES WOULD BE INTRODUCED AND THEN FULL EFFORT WOULD BE IMPLEMENTED IN ORDER TO INTRODUCE THE ELEMENTS OF INTELIGENCE AND SELF LERNING FOR ALL CHARACTERS AND ENEMIES, TO THE BEST OF EXTEND TO WHICH IT IS POSSIBLE. AT THE END ALONG  WITH ADEQUATED DOCUMENTATION AND FINAL TOUCH THE INTEGRATION PROCESS WOULD LEAD TO COMLETION OF PROJECT.

WHILE THE DEVELOPMENT PROCESS I WOULD USE UNITY 3D ALONG WITH SERVERAL 3D SOFTWARES LIKE MAYA AND BLENDER.

FOR BACKEND CODING AND SCRIPTING C# LANGUAGE WOULD BE USED.

THE MAIN REASON BEHIND USING UNITY 3D AND C# IS THAT THEY PROVIDES CROSS PLATFORM SUPPORT AND UNITY HAVE ALOT OF FEATURES FOR SUPPORTED AND AUTOMATED FRONT END DEVELOPMENT. 

Benefits of the Project

1. Increases A Child’s Memory Capacity

My project mosstly revolve around the utilization of memorization  This not only relates to games whereby children have to remember aspects in order to solve the game, memorize critical sequences, or track narrative elements.

2. Computer & Simulation Fluency

This is something which is very important because we live in a world which is dominated by technology. Playing on games via the internet allows children the license to get used to how a computer works and thus it becomes second nature to them. There are websites, which also teach them to utilize the mouse and keyboard properly, not to mention browsing, username and passwords, and general internet navigation.

3. Helps With Fast Strategic Thinking & Problem-Solving

Most of the stages in this game  require children to think quickly. Moreover, they have to utilize their logic in order to think three steps ahead in order to solve problems and complete levels. This is great because it is something which helps children in later life as they develop their logic, their accuracy and their ability to think on their feet and outside of the box. 

4. Develops Hand-Eye Coordination

this project would require children to use a gamepad or a keyboard and the mouse to operate the games can help develop hand-eye coordination. Not only does this get them more tuned to how a computer works, but it also helps to develop hand-eye coordination because children have to look at the action on the screen whilst using their hands to control what is happening at the same time.

5. Beneficial Specifically For Children With Attention Disorders

As this project is of online game and  research has revealed that online games can actually help children who experience attention disorders.  and is a notion which has been repeated by many in related studies.

6. Skill-Building (e.g. map reading)

This project would contain certain aspects which help children with specific skills. For example, a lot of mystery and adventure games contain maps which children will have to read. This obviously helps their map reading skills and practical thinking. Moreover, there are elements of game management  regarding finance and other daily life activities, which introduce children to managing finances and general project management.

7. certain cognitive benefits:

There are several cognitive benefits which are enlisted below:

Technical Details of Final Deliverable

FINAL DELEIVERABLE WOULD BE THE EXECUTABLE FILE OF GAME WHICH CAN BE EASILY RUN BY SIMPLY DOUBLE CLICKING, 

MOREOVER, FULL EFFORT WOULD BE PUTTED IN ORDER TO REDUCE THE ADDITIONAL REQUIREMENTS FOR NORMAL FUNCTIONING AND EXECUTION.

 FOR STORAGE PROBLEM SOME COMPRESSION ALGORITHUMS WILL BE APPLIED.

Final Deliverable of the Project Software SystemType of Industry IT , Others Technologies Artificial Intelligence(AI), Augmented & Virtual RealitySustainable Development Goals Industry, Innovation and InfrastructureRequired Resources
Item Name Type No. of Units Per Unit Cost (in Rs) Total (in Rs)
Total in (Rs) 72000
GRAPHIC CARD Equipment170007000
3D ASSETS FOR DEVELOPMENT Miscellaneous 203507000
GAMING CONSOLE FOR VIRTUAL AND AUGMENTED REALITY Equipment15500055000
CLOUD SERVICES Miscellaneous 130003000

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