Practical No 1:
#include
using namespace std;
class myClass{
public:
void memFunc(){
cout<<"Hello every One!";
}
};
int main(){
myClass obj;
obj.memFunc();
return 0;
}
#include
using namespace std;
class myClass{
private:
int age;
public:
void getAge(){
cout<<"Enter Your Age :";
cin>>age;
}
void showAge(){
cout<<"Your Age is "<
}
};
int main(){
myClass obj;
obj.getAge();
obj.showAge();
return 0;
}
#include
using namespace std;
class myClass{
private:
int sum;
public:
void add(int x,int y,int z){
sum = x+y+z;
cout<<"Sum of "<
}
void add(int x,int y){
sum = x+y;
cout<<"Sum of "<
}
};
int main(){
myClass obj;
obj.add(5,44);
obj.add(5,3,5);
return 0;
}
#include
using namespace std;
class myClass{
private:
int x;
public:
myClass(){
cout<<"Hello this is a constructor!";
x=3;
}
void memFunc(){
cout<<" This is a member function and x = "<
}
};
int main(){
myClass obj;
obj.memFunc();
return 0;
}
#include
using namespace std;
class myClass{
private:
int x;
public:
myClass(){
cout<<"Hello this is a constructor!";
x=3;
}
~myClass(){
cout<<" Hello this is a destructor!";
}
};
int main(){
{
myClass obj;
}
return 0;
}
#include
using namespace std;
class A{
protected:
int x;
public:
void setX(int a){
x = a;
}
};
class B:public A{
public:
void getX(){
cout<<"x = "<
}
};
int main(){
B obj;
obj.setX(4);
obj.getX();
return 0;
}
Download the File Below for all Programs Basic OOP Programs _ 0.pdf
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